DOPAMINEBOOSTERS
SEASON ONE

The Set · 101 cards

[ ART · HSE-003 ]
HIT

Cash Advance

Take 4 now, but at showdown your High is worth 2 less — the interest started the moment you asked.
"Cash advances have no grace period. Neither does this place."
[ ART · HSE-010 ]
HIT

Cash Out Early?

Take 2 now — the safe, small win.
"Cash out for less than you'd win. The button is the size of your fist."
[ ART · HSE-011 ]
HIT

Latest Drop

Take 4, but worth 2 less at showdown — the resale tanked.
"It is a brick. It resold for nine hundred dollars."
[ ART · HSE-018 ]
HIT

SSR ✦ ULTRA RARE ✦ FOIL ✦ ★

Take 4. You must announce its full name aloud, or take nothing.
"Pull rate: 1 in 4,000. The art is a lens flare."
[ ART · ALG-022 ]
HIT

Phantom Vibration

Take 1. (Nothing actually happened.)
"It didn't buzz. You checked four times."
[ ART · ALG-023 ]
HIT

Doomscroll

Take 2. Better keep checking.
"You're 1,400 takes behind on the apocalypse."
[ ART · ALG-035 ]
HIT

Brainrot

Take 1. Skibidi.
"He's nine. Advertisers bid on his next four seconds."
[ ART · CLT-049 ]
HIT

NFT Drop

Take 2. (It's a monkey.)
"You don't own the monkey. You own the receipt."
[ ART · CLT-050 ]
HIT

Tribalism

Take 2.
"Everyone who disagrees is a paid shill. Except you, naturally."
[ ART · PSH-060 ]
HIT

Hair of the Dog

Take 2. If you crashed last turn, take 4 instead.
"It's a treatment."
[ ART · PSH-064 ]
HIT

Functional Alcoholic

Take 3 — works the same whether you're ahead or behind.
"He's a professional."
[ ART · PSH-069 ]
HIT

Rock Bottom

If you are in LAST place, take 6. Nowhere to go but up.
"Nowhere to go but up. Theoretically."
[ ART · PSH-070 ]
HIT

The Dealer

Take 3. Whenever you CRASH this game, take 1 first (he always gets paid).
"He gets you. Like really gets you."
[ ART · PSH-072 ]
HIT

The First Hit

Take 4. If this is the FIRST card you've flipped all game, take 8. You'll chase it forever.
"You'll chase it forever."
[ ART · WHL-073 ]
HIT

Maxed Credit Limit

Take 4 now, but worth 2 less at showdown — the bill comes due.
"It's basically free money."
[ ART · WHL-075 ]
HIT

I Earned This

Take 2. You deserve it.
"I had a long week."
[ ART · WHL-077 ]
HIT

Drop at Midnight

Take 3.
"You don't get a price until the timer hits zero."
[ ART · WHL-078 ]
HIT

$40,000 Watch

Take 1 for every 10 in your High (min 1, max 5). You can't read the time on it.
"You can't read the time on it."
[ ART · CHS-103 ]
HIT

Holographic

Take 2.
"It's just shiny — and it's worth $400."
[ ART · CHS-106 ]
HIT

The Grail

THE GRAIL — take 8. Once per game.
"Some have searched a lifetime."
[ ART · NTL-127 ]
HIT

The Hit

Take 4. Worth the pack.
"Worth the pack."
[ ART · NTL-128 ]
HIT

The Hit (Foil)

Take 4 and you may flip again for free. Worth the BOX.
"Worth the BOX."
[ ART · CHS-141 ]
HIT

Full Art

Take 3. (The rest of this card's text is covered by the art.)
"The art bleeds over the text. That's the premium part."
[ ART · CHS-143 ]
HIT

1 of 1

Take 4. There is only one of this card — remind every other player of that fact.
"One of one. He will mention this at every opportunity."
[ ART · NTL-155 ]
HIT

Two Stops Away

Your reward is out for delivery: take 5, but only at the START of your next turn. It's two stops away.
"There's a full fridge ten feet away. He will not be making it."
[ ART · WHL-177 ]
HIT

The Unboxing

Take 3. The thrill ends when the box opens.
"Unboxed in 9 seconds. Bored in 10."
[ ART · WHL-178 ]
HIT

Day-One Upgrade

Take 4, worth 2 less at showdown — your old phone worked fine.
"0% APR for 36 months. For a phone."
[ ART · WHL-179 ]
HIT

First Class on Points

Take 4. You 'flew free.'
"200,000 points. You spent $40,000 to earn them."
[ ART · HSE-180 ]
HIT

Can't Remember Winning

Take 6. You won big last night. Apparently.
"Woke up in the penthouse on a bed of cash. No idea how."
[ ART · PSH-188 ]
HIT

The 4th Energy Drink

Take 4, then flip one card; on a CRASH the jitters bust your whole High.
"Heart's doing a fun thing."
[ ART · NTL-193 ]
HIT

Powerball

GAMBLE — roll the d6: on a 6 take 12; otherwise take 1. A tax on hope.
"Somebody's gotta win."
[ ART · GRD-196 ]
HIT

Rise and Grind

Take 4, but you must CHASE at least once this turn. Sleep is for the weak.
"5 AM. Cold shower. Let's get it."
[ ART · PSH-199 ]
HIT

Morning Cup of Coffee

Take 6; take 8 if it's your first flip this turn. The day does not start without it.
"Don't talk to me until I've had it."
[ ART · GRD-200 ]
HIT

Runner's High

Take 5 — the only High that's actually good for you.
"Touch grass, they said. Annoyingly, it worked."
[ ART · GRD-201 ]
HIT

Cold Plunge

Take 4 — a free, drug-free jolt of dopamine. You will tell everyone.
"Three minutes of screaming. A lifetime of bringing it up."
[ ART · NTL-204 ]
HIT

Rocky Road Bottom

Take 4 — straight from the tub, standing at the open freezer.
"The serving size on the lid is a dare."
[ ART · NTL-205 ]
HIT

Double-Double

Take 5 — two patties, two slices of cheese, zero notes.
"Ordered it Animal Style. Became one."
[ ART · ALG-206 ]
HIT

She's an AI

Take 5.
"She always replies. She always agrees. She remembers my birthday. She costs $19.99 a month and I have never felt more seen."
[ ART · HSE-210 ]
HIT

Bottle Service Sparklers

Take 6.
"The sparklers cost $900 and lit up the exact moment your account hit zero."
[ ART · NTL-216 ]
HIT

The 2 AM Fridge Pilgrimage

Take 2.
"Not hungry. Not awake. Standing in the cold light eating cheese by hand like a raccoon with a mortgage."